↑ NPC direction table 
if player direction is 5
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     if i >= 4 then    // 5 >= 4 .. 5 - 4 = 1  --  "i" is get from player direction
                i = i - 4; 
        else
                i = i + 4;        
        end
        Char.SetData(_MeIndex, %對像_方向%,i);  // NPC will set the direction 1 
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if you want to set the NPC direction , reference "NPC direction table"
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